![]() ![]() Helping to mask this, big confrontations were often laid out as miniature sandboxes, allowing conflict resolution to feel organic. Mikami’s sense of pacing here is masterful, luring the player into one stressful set piece after another, while never bringing attention to the experience’s linear progression. ![]() What Mikami delivered is one of the most influential games of the 2000s. What everyone expected was another mediocre Resident Evil cash-in. Three top investment pros open up about what it takes to get your video game funded.įranchise creator Shinji Mikami wound up in the director’s chair of Resident Evil IV after a troubled development process full of delays and direction changes. ![]()
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